This video illustrates the 3 stages that I go through when creating a finished cartoon character design in this case a friendly dog character based on my client’s black and white Border Collie. The 3 stages are loose sketch in Sketchbook Pro, tight sketch using construction and colouring in Adobe Illustrator.
This video shows me in the process of creating a colour comp of a Pterodactyl character for a client, false starts and all. The video is speeded up for clarity and you also get to see the final coloured version at the end.
Due to popular demand, I ended up doing two cartooning workshops back to back at The Quarry Arts Centre in Whangarei on Monday this week. Thanks to everyone attended. There are clearly some great budding cartoonists out there. We covered a lot of topics in 2.5 hours which included using basic shapes to construct different characters, creating dynamic poses and even down to some of the finer points of proportion and anatomy.
I got some great feedback afterwards, including this awesome video from one highly talented young lady.
Thanks also to all the friendly helpful staff and artists in residence at The Quarry.
I hope to do some more workshops here in the near future anyone interested in attending future workshops, or in hosting one please contact me via my contact form or add your name to my newsletter mailing list on the home page.
I’ve been a fan of Doctor Who for a looooong time. I can still vividly remember Jon Pertwee, and I may have even wept a little when he was killed by those giant rubber spiders (O.K. I admit it , I bawled) which kind of gives away my age doesn’t it? If you have no idea what I’m talking about take a look at this link. I can’t think of any other TV program that I used to watch as a seven year old that I still watch just as avidly. I really like Matt Smith’s portrayal of the Doctor. In fact since the series has been revived each doctor has been better than the last. So here’s my tribute to Matt with my latest caricature of the day.
I have tended to avoid calling myself a caricaturist or to offer this as a service in the past. But I’ve come to the conclusion that a character designer who is any good should really be able to produce a half decent caricature. so with this in mind I’ve been working on a caricature a day as a warm up exercise, from time to time I’ll post the ones I like up here. The previous one I posted was Lemmy and here’s one I did today, Tommy Lee Jones.
Sketchbook Pro 6 is out and I love it! It has a new set of cutomiseable paint brushes. This new functionality makes Sketchbook Pro start to look like a real alternative to Painter It’s a low priced application but it’s drawing tools look and feel very natural to work with. The innovative and minimalist interface allows for maximum drawing area and it doesn’t suffer from the lag that other bloated applications seem to have. Anyway thats enough gushing praise, here’s a sketch of Lemmy from Motorhead done in Sketchbook Pro 6.
Flats done in Greyscale in Adobe Illustrator. A “Flat” is simply a broad area of colour or tone that has no shading or textural detail added to it. Why Greyscale? At this stage it’s important to establish that the tones have enough contrast to create a clear division between the subject and the foreground and the background
Digitally “Inking” the outlines in Adobe Illustrator. This process requires the creation of some custom brushes in Adobe Illustrator. A process which I discuss in some detail in this video http://youtu.be/W8KJ2Fw6lss The custom brushes that I made give nice thick and thin lines like an actual ink brush. The great thing about illustrator’s digital “Ink” is that it can be tweaked and smoothed until it’s exactly right. No whiteout, and no spilled ink on the carpet!
Thought I’d post an experiment with a new digital painting workflow I’m trying out with Sketchbook Pro, Adobe Illustrator and Photoshop. The idea being to create a piece of work that has a painted look by sketching an idea in Sketchbook Pro then creating a flat tonal greyscale image in Adobe Illustratorand then adding colour and airbrush effects in Photoshop at the end stage. By working this way in a tightly controlled logical sequence of steps I hope to avoid some of the pitfalls involved with a looser digital painting such as getting the colour balance wrong and also losing the feel of the initial sketch with too much overpainting.
Here’s the first stage. A very rough concept sketch done in Sketchbook Pro.
Here’s a couple of pics showing the development of a character from my personal comic project. He’s a crusty old miner who our heroes encounter in a bar setting the stage for the main action. Although the story is set in space, it has a lot parallels with a traditional western, so I”ve decded to go with that theme and imagined him as an old prospector type tough and wiry.