Computer Arts Projects issue 82 - 03/06

computer artsMaster the art of character design in our latest issue, on sale now

What is it we all love so much about cartoon characters? Is it the fact that we’re biologically programmed to respond well to drawings of cute people with big eyes? Or is it to do with childhoods spent eagerly soaking up hours of animation on TV? Whatever the reason, drawn, illustrated and animated characters continue to push all of the right buttons with many of us.

While the likes of Mickey Mouse and Spider-Man have hogged the character limelight for many decades, a new generation of character designers – weaned on comic books, Star Wars films and Japanese animations – have been busy creating new characters that reflect their own environments and the fast-changing nature of modern design.

In this issue, we put these characters and their designers under the microscope and take a look at how cutting-edge character design works – from the vinyl toys of James Jarvis to the highly individual world of Jon Burgerman. With tutorials and tips from some of the best in the business and profiles and features on those leading the way, we bring you everything you need to know to get characters into your work.

Website - www.computerarts.co.uk